Hey everyone – just wanted to give you a quick heads up that Invisigun will be released some time within the first couple weeks of February. I was really striving for a January 31st launch at the latest, but there are a few things beyond my control.
I've been working harder than I ever have and it's certainly taking its toll – but I'm happy to say that a 1.0 release candidate will be built in just a day or two. Beyond that, there is a major networking component that is crucial for the online gameplay, and it has a show stopping issue with Windows right now, which is obviously unacceptable for launch. The component is a third party plugin, so I'm working with them daily to resolve the issue.
As soon as it is resolved, I can release the trailer and announce the date. I promise, it's very soon – and thanks for the continued support! :)